NVIDIA Omniverse Enterprise

 

How Omniverse Enterprise Works

Omniverse Enterprise unites teams, their assets, and software tools in a shared virtual space, enabling diverse workgroups to collaborate on a single project simultaneously. It is based on Pixar's open-source Universal Scene Description (USD). While USD includes a file format, it is much more than that. USD is a powerful scene representation with an API that allows complex property inheritance, instancing, layering, lazy loading and a wide variety of other key features.

The Omniverse Enterprise Platform consists of five key components - Nucleus, Connect, Kit, Simulation and RTX Renderer.

The Elements of the Omniverse Enterprise Platform

NUCLEUS

Nucleus offers a set of fundamental services that allow a variety of client applications, renderers and microservices to share and modify representations of virtual worlds.

CONNECT

Connect libraries are distributed as plugins that enable client applications to connect to Nucleus and to publish and subscribe to individual assets and full worlds.

KIT

Kit is a toolkit for building native Omniverse applications and micro-services. It is built on a base framework that provides a wide variety of functionality through a set of lightweight extensions.

SIMULATION

Simulation is a collection of NVIDIA technologies as plug-ins such as Rigid Body Dynamics, Destruction and Fracture, Vehicle Dynamics and Fluid Dynamics.

RTX RENDERER

RTX Renderer employs hardware RT cores in NVIDIA GPUs to provide realtime hardware-accelerated ray tracing and path-tracing, without rasterisation so very large scenes can be rendered in real-time.

Omniverse Enterprise Apps and Connectors

Apps within the Omniverse Enterprise environment enable the simplification of certain tasks and workflows, while Connectors enables applications to be linked together within the collaborative workspace.

 

Omniverse USD Composer

For technical artists, designers, and engineers, Omniverse USD Composer accelerates advanced scene composition, enabling users to interactively assemble, light, simulate, and render scenes in Pixar USD in real time.

 

USD Presenter

For reviewers, clients, and supervisors, Omniverse USD Presenter powers seamless collaboration with immersive visualization and simulation of 3D assets and environments.

There are now 40+ connectors for Omniverse for a wide variety of applications and use cases.

Omniverse Enterprise Solution

These elements all then come together to deliver a complete solution optimised and certified to run on physical & cloud workstations and servers.

Deployment in any Organisation

Omniverse Enterprise is easily deployed across any organisation scale, from small workgroups on a local area network, to hybrid local and cloud deployments, to globally dispersed teams working from a central datacentre. Unite your teams, tools, and systems while maintaining flexibility in how your teams prefer to work.

 

Small Workgroups

Workgroups in a local area network (LAN) can deploy Omniverse enterprise with any NVIDIA RTX profesional workstations or laptops

 

Large Enterprises

Omniverse Enterprise brings flexibility to any organisation. Teams on various devices can work entirely virtualised from the data centre with NVIDIA RTX Virtual Workstations (vWS), or, connect to the same Omniverse Enterprise environment using a local NVIDIA RTX professional workstation or laptop