Logitech Rumble Gamepad F510
Logitech Rumble Gamepad F510 10 Button Gaming Pad PC
Meet any challenge
No matter what your game, you’ll have control for every race, battle or tournament.
You can feel every hit, crash and explosion—dual vibration feedback makes your games more realistic and immersive.
All the controls are just where you expect them to be thanks to the standard button layout of this gamepad.
Features Broad game support
From old standbys to today’s biggest titles, the Logitech Rumble Gamepad F510 is easy to set up and use with your favorite games.
For games without native gamepad support, you can customize your experience with fully programmable controls that can emulate keyboard and mouse inputs.*
Dual vibration feedback motors
You can feel every hit, crash and explosion in games that support vibration feedback. Refer to game documentation for information about vibration support.
Familiar button layout
You control the action. A familiar shape and button layout gets you in the game faster without having to relearn new gamepad settings.
The D-pad rests on four switches—instead of a single pivot point—making it responsive to quick changes in directions.
Specially textured rubber gives you a solid grip.
Please note your statutory rights are not affected.
For further information regarding Scan's warranty procedure please see our terms and conditions
- 12 months
- DOA Period:
- 28 days
- RTB Period:
- 1 months
- +44 (0)207-3090126
Date Issued: 21st Oct 2008
What’s the most important part of your PC system? Its processor? The mainboard? Maybe the power supply? You’d only have a case if you thought it’s the PSU. That cornerstone of a PC system is the most important part of the PC system as concerns what’s in the chassis, which might surprise you, but it’s definitely the devices you use to interact with a PC which are absolutely top dog.
Date Issued: 7th Dec 2005
It’s a debate that’ll carry on until we have thought controlled PCs that respond to our cerebral synapses, but until then the argument over how best to move that in-game version of ourselves will continue.