A MUST BUY -Tagan Power Forge PCI-E (Single PSU to VGA Surge Protection)

Tagan
Scan code: LN14616 Manufacturer code: TG-Power Forge Request call
£2.48
In stock
Buy Now, Pay Later with a 10% deposit. Or spread the cost of your finance over 24-48 months.
High End
Delivery options £5.48 By DPD On 7th Dec 2016 DPD Delivered to your specified address. Receive SMS with one-hour delivery window. £4.79 Collect from local shops UPS and DPD Pickup Collect your parcel from your newsagents, petrol stations and convenience stores. Free Collect Instore Q-Collect Place your order online and collect from our Bolton store with Q-Collect. Weekend, timed and European delivery options are available at checkout
Frequently Bought Together
  • LN14616 A MUST BUY -Tagan Power Forge PCI-E (Single PSU to VGA Surge Protection) £2.48
  • LN17166 £71.98
  • Total Price:

Product Overview Did you know that not all PSUs have built-in surge protection and EMI Radiation?

If yours doesn't then the Tagan Graphic Card Protector is the ideal piece of hardware to help protect your
VGA card. Compared to the cost of your graphics card this is great insurance for not a lot of money!

Tagan's newest Power Forge video card protector. The perfect protection against sudden short circuit and prevents your expensive VGA from being fried. EMI embedded converter for PSU without REMI Shield on PCI-Express socket.

It is made for over voltage, over current, and short circuit protection. The best video protection to get on power supplies without Tagan's patented REMI shield.

Features Built-in Graphic Card Protector to safeguard and protect the VGA card up to a 12V electrical power surge from your PC PSU
Graphic Card Protector is a 12V electric protector against PC damage from power failed by over voltage or over current
REMI cord can reduce electronic ripple and noise to stabilize EMI interference

Over Voltage / Current Protection
Specification: 12V OVP / 12V OCP
Minimum: 14.5V / 19.0A
Average: 15.2V / 20.6A
Maximum: 16.0V / 23.0A
Specifications
Specifications
Output Power Capacity (W)  
Output Power Capacity (VA)  
Max Configurable Power (W)  
Max Configurable Power (VA)  
Output Power Connectors (Battery Backup)  
Output Power Connectors (Surge Protection)  
Typical recharge time  
Surge energy rating  
Typical Backup Time (Half Load)  
Typical Backup Time (Full Load)  
Dimensions  
Weight  
Colour  
Warranty

Please note your statutory rights are not affected.

For further information regarding Scan's warranty procedure please see our terms and conditions

Details
Duration:
12 months
Type:
Return to base
DOA Period:
1 days
RTB Period:
12 months
Manufacturer Contact Details
Manufacturer:
Scan
TekSpek Guides
Tesla vs GeForce
Tesla vs GeForce
Date Issued: 2nd Dec 2010

NVIDIA® CUDA parallel computing architecture is enabled on GeForce, Quadro, and Tesla products. Whereas GeForce and Quadro are designed for consumer graphics and professional visualization respectively, the NVIDIA® Tesla™ product family is designed ground-up for parallel computing and offers exclusive computing features.

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Tesla vs GeForce
Tesla vs GeForce
Date Issued: 2nd Dec 2010

NVIDIA® CUDA parallel computing architecture is enabled on GeForce, Quadro, and Tesla products. Whereas GeForce and Quadro are designed for consumer graphics and professional visualization respectively, the NVIDIA® Tesla™ product family is designed ground-up for parallel computing and offers exclusive computing features.

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AMD 6800 Series
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Date Issued: 26th Oct 2010

AMD released the Radeon HD 6850 and Radeon HD 6870 graphics cards on October 22, 2010. Armed with new features and debuting at £150-£200, this TekSpek examines what the two graphics cards mean to you, the consumer.

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Graphics Card Outputs
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Date Issued: 8th Oct 2010

Modern desktop computers and notebooks comprise of a CPU, motherboard, graphics, storage, and, usually an optical drive. Computers have a number of ports and sockets that enable the user to plug-in various peripherals such as a printer, USB mouse, or, perhaps most importantly of all, an Internet connection.

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Graphics Card Outputs
Graphics Card Outputs
Date Issued: 8th Oct 2010

Modern desktop computers and notebooks comprise of a CPU, motherboard, graphics, storage, and, usually an optical drive. Computers have a number of ports and sockets that enable the user to plug-in various peripherals such as a printer, USB mouse, or, perhaps most importantly of all, an Internet connection.

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Graphics Card Outputs
Graphics Card Outputs
Date Issued: 8th Oct 2010

Modern desktop computers and notebooks comprise of a CPU, motherboard, graphics, storage, and, usually an optical drive. Computers have a number of ports and sockets that enable the user to plug-in various peripherals such as a printer, USB mouse, or, perhaps most importantly of all, an Internet connection.

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Graphics Card Outputs
Graphics Card Outputs
Date Issued: 8th Oct 2010

Modern desktop computers and notebooks comprise of a CPU, motherboard, graphics, storage, and, usually an optical drive. Computers have a number of ports and sockets that enable the user to plug-in various peripherals such as a printer, USB mouse, or, perhaps most importantly of all, an Internet connection.

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Graphics Card Outputs
Graphics Card Outputs
Date Issued: 8th Oct 2010

Modern desktop computers and notebooks comprise of a CPU, motherboard, graphics, storage, and, usually an optical drive. Computers have a number of ports and sockets that enable the user to plug-in various peripherals such as a printer, USB mouse, or, perhaps most importantly of all, an Internet connection.

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Graphics Card Outputs
Graphics Card Outputs
Date Issued: 8th Oct 2010

Modern desktop computers and notebooks comprise of a CPU, motherboard, graphics, storage, and, usually an optical drive. Computers have a number of ports and sockets that enable the user to plug-in various peripherals such as a printer, USB mouse, or, perhaps most importantly of all, an Internet connection.

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Graphics Card Outputs
Graphics Card Outputs
Date Issued: 8th Oct 2010

Modern desktop computers and notebooks comprise of a CPU, motherboard, graphics, storage, and, usually an optical drive. Computers have a number of ports and sockets that enable the user to plug-in various peripherals such as a printer, USB mouse, or, perhaps most importantly of all, an Internet connection.

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Graphics Card Outputs
Graphics Card Outputs
Date Issued: 8th Oct 2010

Modern desktop computers and notebooks comprise of a CPU, motherboard, graphics, storage, and, usually an optical drive. Computers have a number of ports and sockets that enable the user to plug-in various peripherals such as a printer, USB mouse, or, perhaps most importantly of all, an Internet connection.

Read More

Graphics Card Outputs
Graphics Card Outputs
Date Issued: 8th Oct 2010

Modern desktop computers and notebooks comprise of a CPU, motherboard, graphics, storage, and, usually an optical drive. Computers have a number of ports and sockets that enable the user to plug-in various peripherals such as a printer, USB mouse, or, perhaps most importantly of all, an Internet connection.

Read More

Graphics Card Outputs
Graphics Card Outputs
Date Issued: 8th Oct 2010

Modern desktop computers and notebooks comprise of a CPU, motherboard, graphics, storage, and, usually an optical drive. Computers have a number of ports and sockets that enable the user to plug-in various peripherals such as a printer, USB mouse, or, perhaps most importantly of all, an Internet connection.

Read More

Graphics Card Outputs
Graphics Card Outputs
Date Issued: 8th Oct 2010

Modern desktop computers and notebooks comprise of a CPU, motherboard, graphics, storage, and, usually an optical drive. Computers have a number of ports and sockets that enable the user to plug-in various peripherals such as a printer, USB mouse, or, perhaps most importantly of all, an Internet connection.

Read More

AMD Eyefinity
AMD Eyefinity
Date Issued: 6th Oct 2010

Have you ever felt like you've run out of space on your desktop? Do you ever get sick of 'alt-tabbing' between multiple windows just to try and find the program that you're looking for? Unfortunately, even high-resolution monitors don't always have enough space to let you get everything done. That's where multi-monitor systems come into play, and nothing makes that easier than AMD's Eyefinity.

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AMD Eyefinity
AMD Eyefinity
Date Issued: 6th Oct 2010

Have you ever felt like you've run out of space on your desktop? Do you ever get sick of 'alt-tabbing' between multiple windows just to try and find the program that you're looking for? Unfortunately, even high-resolution monitors don't always have enough space to let you get everything done. That's where multi-monitor systems come into play, and nothing makes that easier than AMD's Eyefinity.

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NVIDIA GeForce GTX 460
NVIDIA GeForce GTX 460
Date Issued: 19th Jul 2010

Graphics-chip manufacturer NVIDIA released its GeForce GTX 400-series video cards in March of this year, based on what it called the 'Fermi' architecture. Named the GTX 470 and GTX 480, these cards supported all of the latest technologies and remain the most-powerful GPUs available. However, they were very expensive, used a lot of power and generated a significant amount of heat.

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NVIDIA 3D Vision
NVIDIA 3D Vision
Date Issued: 4th Jun 2010

One of the most interesting technologies in 2010 promises to be 3D TV. Pushed by the likes of Samsung, Sony and Panasonic on their high-end sets, 3D TV will gain traction once broadcasters - such as Sky and the BBC - and movie studios increase 3D content.

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NVIDIA GeForce GTX 260/280 GPUs
NVIDIA GeForce GTX 260/280 GPUs
Date Issued: 23rd Feb 2009

NVIDIA competes with ATI Technologies - now a wholly-owned subsidiary of microprocessor manufacturer AMD - in the discrete and integrated GPU market. Intel, too, has a significant presence which is currently limited to producing integrated graphics. NVIDIA and ATI design the chips that power graphics cards which are primarily used for playing games. These chips are then built on to a PCB, other necessary components such as memory and cooling are added, and then sold via a number of partners.

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NVIDIA GeForce GTX 260/280 GPUs
NVIDIA GeForce GTX 260/280 GPUs
Date Issued: 23rd Feb 2009

NVIDIA competes with ATI Technologies - now a wholly-owned subsidiary of microprocessor manufacturer AMD - in the discrete and integrated GPU market. Intel, too, has a significant presence which is currently limited to producing integrated graphics. NVIDIA and ATI design the chips that power graphics cards which are primarily used for playing games. These chips are then built on to a PCB, other necessary components such as memory and cooling are added, and then sold via a number of partners.

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ATI Radeon 4800 series
ATI Radeon 4800 series
Date Issued: 5th Dec 2008

ATI Technologies, now part of AMD, is one of the big three players with respect to manufacturing GPUs (graphics processing units). GPUs can either be integrated (on to a chipset) or discrete, which usually entails more higher performance and more power. GPUs are required to provide video output (2D) and, potentially, gaming (3D) performance for both desktop and mobile (notebook) environments.

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HDMI
HDMI
Date Issued: 3rd Dec 2008

Keeping in tandem with technological developments, audio/video connectors continue to evolve at a steady pace. Today, the most common digital connector comes in the form of HDMI and we're here to tell you what it is, what it does, and why you might need it.

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HDMI
HDMI
Date Issued: 3rd Dec 2008

Keeping in tandem with technological developments, audio/video connectors continue to evolve at a steady pace. Today, the most common digital connector comes in the form of HDMI and we're here to tell you what it is, what it does, and why you might need it.

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HDMI
HDMI
Date Issued: 3rd Dec 2008

Keeping in tandem with technological developments, audio/video connectors continue to evolve at a steady pace. Today, the most common digital connector comes in the form of HDMI and we're here to tell you what it is, what it does, and why you might need it.

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Blu-ray
Blu-ray
Date Issued: 3rd Dec 2008

Blu-ray Disc is now widely regarded as the physical successor to DVD, we take a closer look at what it is, what advantages it brings, and what it could mean to you.

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Blu-ray
Blu-ray
Date Issued: 3rd Dec 2008

Blu-ray Disc is now widely regarded as the physical successor to DVD, we take a closer look at what it is, what advantages it brings, and what it could mean to you.

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Blu-ray
Blu-ray
Date Issued: 3rd Dec 2008

Blu-ray Disc is now widely regarded as the physical successor to DVD, we take a closer look at what it is, what advantages it brings, and what it could mean to you.

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Blu-ray
Blu-ray
Date Issued: 3rd Dec 2008

Blu-ray Disc is now widely regarded as the physical successor to DVD, we take a closer look at what it is, what advantages it brings, and what it could mean to you.

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CUDA Technology
CUDA Technology
Date Issued: 22nd Oct 2008

CUDA technology is the world’s only C language environment that enables programmers and developers to write software to solve complex computational problems in a fraction of the time by tapping into the many-core parallel processing power of GPUs.

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CUDA Technology
CUDA Technology
Date Issued: 22nd Oct 2008

CUDA technology is the world’s only C language environment that enables programmers and developers to write software to solve complex computational problems in a fraction of the time by tapping into the many-core parallel processing power of GPUs.

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CUDA Technology
CUDA Technology
Date Issued: 22nd Oct 2008

CUDA technology is the world’s only C language environment that enables programmers and developers to write software to solve complex computational problems in a fraction of the time by tapping into the many-core parallel processing power of GPUs.

Read More

CUDA Technology
CUDA Technology
Date Issued: 22nd Oct 2008

CUDA technology is the world’s only C language environment that enables programmers and developers to write software to solve complex computational problems in a fraction of the time by tapping into the many-core parallel processing power of GPUs.

Read More

CUDA Technology
CUDA Technology
Date Issued: 22nd Oct 2008

CUDA technology is the world’s only C language environment that enables programmers and developers to write software to solve complex computational problems in a fraction of the time by tapping into the many-core parallel processing power of GPUs.

Read More

CUDA Technology
CUDA Technology
Date Issued: 22nd Oct 2008

CUDA technology is the world’s only C language environment that enables programmers and developers to write software to solve complex computational problems in a fraction of the time by tapping into the many-core parallel processing power of GPUs.

Read More

CUDA Technology
CUDA Technology
Date Issued: 22nd Oct 2008

CUDA technology is the world’s only C language environment that enables programmers and developers to write software to solve complex computational problems in a fraction of the time by tapping into the many-core parallel processing power of GPUs.

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System Buses & Bandwidth
System Buses & Bandwidth
Date Issued: 21st Oct 2008

In computing terms, system buses are used to connect various components to the motherboard’s core logic and, often, to each other. Modern PCs run with a multitude of high-speed buses ranging from the interconnects between, say, the chipset and the CPU, graphics card, memory, and peripherals.

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Graphics
Graphics
Date Issued: 21st Oct 2008

Explaining how a modern GPU works in completeness would take a book. Or two. Per class of chip. Per vendor. They're extraordinarily complex pieces of engineering and production, and the end result contains more transistors than multiple modern x86 processors.

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Graphics
Graphics
Date Issued: 21st Oct 2008

Explaining how a modern GPU works in completeness would take a book. Or two. Per class of chip. Per vendor. They're extraordinarily complex pieces of engineering and production, and the end result contains more transistors than multiple modern x86 processors.

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Graphics
Graphics
Date Issued: 21st Oct 2008

Explaining how a modern GPU works in completeness would take a book. Or two. Per class of chip. Per vendor. They're extraordinarily complex pieces of engineering and production, and the end result contains more transistors than multiple modern x86 processors.

Read More

Graphics
Graphics
Date Issued: 21st Oct 2008

Explaining how a modern GPU works in completeness would take a book. Or two. Per class of chip. Per vendor. They're extraordinarily complex pieces of engineering and production, and the end result contains more transistors than multiple modern x86 processors.

Read More

Graphics
Graphics
Date Issued: 21st Oct 2008

Explaining how a modern GPU works in completeness would take a book. Or two. Per class of chip. Per vendor. They're extraordinarily complex pieces of engineering and production, and the end result contains more transistors than multiple modern x86 processors.

Read More

Video Editing
Video Editing
Date Issued: 20th Oct 2008

You’d be right to think that it’s possible to carry out basic video editing on any modern PC running Windows XP - straight out of the box. XP includes the Windows Movie Maker video-editing program and, although it lacks frills, it does what it does quite well.

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Video Editing
Video Editing
Date Issued: 20th Oct 2008

You’d be right to think that it’s possible to carry out basic video editing on any modern PC running Windows XP - straight out of the box. XP includes the Windows Movie Maker video-editing program and, although it lacks frills, it does what it does quite well.

Read More

Video Editing
Video Editing
Date Issued: 20th Oct 2008

You’d be right to think that it’s possible to carry out basic video editing on any modern PC running Windows XP - straight out of the box. XP includes the Windows Movie Maker video-editing program and, although it lacks frills, it does what it does quite well.

Read More

Video Editing
Video Editing
Date Issued: 20th Oct 2008

You’d be right to think that it’s possible to carry out basic video editing on any modern PC running Windows XP - straight out of the box. XP includes the Windows Movie Maker video-editing program and, although it lacks frills, it does what it does quite well.

Read More

Video Editing
Video Editing
Date Issued: 20th Oct 2008

You’d be right to think that it’s possible to carry out basic video editing on any modern PC running Windows XP - straight out of the box. XP includes the Windows Movie Maker video-editing program and, although it lacks frills, it does what it does quite well.

Read More

Video Editing
Video Editing
Date Issued: 20th Oct 2008

You’d be right to think that it’s possible to carry out basic video editing on any modern PC running Windows XP - straight out of the box. XP includes the Windows Movie Maker video-editing program and, although it lacks frills, it does what it does quite well.

Read More

Video Editing
Video Editing
Date Issued: 20th Oct 2008

You’d be right to think that it’s possible to carry out basic video editing on any modern PC running Windows XP - straight out of the box. XP includes the Windows Movie Maker video-editing program and, although it lacks frills, it does what it does quite well.

Read More

NVIDIA GeForce 8-series
NVIDIA GeForce 8-series
Date Issued: 20th Oct 2008

NVIDIA’s GeForce 8-series graphics products, powered by G8x GPUs, sees it usher in the first truly radical architecture change since the Riva TNT, and that includes the jump to fully programmable shading in the GeForce FX. G8x GPUs implement a fully-threaded, fully-unified, fully-scalar shading architecture that’s targetted at Direct3D10, the 3D component of DirectX 10.

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DVI
DVI
Date Issued: 20th Oct 2008

As you’ll all likely know by now, DVI is the current standard for connection of a PC or other display generator to a digital display output. You’ll recognise the multi-pin connector and know that almost all modern LCD displays have the corresponding input connector, for feeding from your PC. But do you know how DVI works? This TekSpek seeks to teach you how.

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PCI Express
PCI Express
Date Issued: 20th Oct 2008

A motherboard’s main job is to act as a conduit between the various hardware elements that make up a PC. It needs to be able to link the desired CPU(s), system memory, graphics card, hard drive(s), and add-in cards and enable them to work in harmony.

Read More

PCI Express
PCI Express
Date Issued: 20th Oct 2008

A motherboard’s main job is to act as a conduit between the various hardware elements that make up a PC. It needs to be able to link the desired CPU(s), system memory, graphics card, hard drive(s), and add-in cards and enable them to work in harmony.

Read More

PCI Express
PCI Express
Date Issued: 20th Oct 2008

A motherboard’s main job is to act as a conduit between the various hardware elements that make up a PC. It needs to be able to link the desired CPU(s), system memory, graphics card, hard drive(s), and add-in cards and enable them to work in harmony.

Read More

PCI Express
PCI Express
Date Issued: 20th Oct 2008

A motherboard’s main job is to act as a conduit between the various hardware elements that make up a PC. It needs to be able to link the desired CPU(s), system memory, graphics card, hard drive(s), and add-in cards and enable them to work in harmony.

Read More

PCI Express
PCI Express
Date Issued: 20th Oct 2008

A motherboard’s main job is to act as a conduit between the various hardware elements that make up a PC. It needs to be able to link the desired CPU(s), system memory, graphics card, hard drive(s), and add-in cards and enable them to work in harmony.

Read More

PCI Express
PCI Express
Date Issued: 20th Oct 2008

A motherboard’s main job is to act as a conduit between the various hardware elements that make up a PC. It needs to be able to link the desired CPU(s), system memory, graphics card, hard drive(s), and add-in cards and enable them to work in harmony.

Read More

PCI Express
PCI Express
Date Issued: 20th Oct 2008

A motherboard’s main job is to act as a conduit between the various hardware elements that make up a PC. It needs to be able to link the desired CPU(s), system memory, graphics card, hard drive(s), and add-in cards and enable them to work in harmony.

Read More

PCI Express
PCI Express
Date Issued: 20th Oct 2008

A motherboard’s main job is to act as a conduit between the various hardware elements that make up a PC. It needs to be able to link the desired CPU(s), system memory, graphics card, hard drive(s), and add-in cards and enable them to work in harmony.

Read More

PCI Express
PCI Express
Date Issued: 20th Oct 2008

A motherboard’s main job is to act as a conduit between the various hardware elements that make up a PC. It needs to be able to link the desired CPU(s), system memory, graphics card, hard drive(s), and add-in cards and enable them to work in harmony.

Read More

PCI Express
PCI Express
Date Issued: 20th Oct 2008

A motherboard’s main job is to act as a conduit between the various hardware elements that make up a PC. It needs to be able to link the desired CPU(s), system memory, graphics card, hard drive(s), and add-in cards and enable them to work in harmony.

Read More

PCI Express
PCI Express
Date Issued: 20th Oct 2008

A motherboard’s main job is to act as a conduit between the various hardware elements that make up a PC. It needs to be able to link the desired CPU(s), system memory, graphics card, hard drive(s), and add-in cards and enable them to work in harmony.

Read More

Overclocking
Overclocking
Date Issued: 20th Oct 2008

This TekSpek explains why you’d want to overclock your graphics board, the risks in doing so and how you can go about doing it.

Read More

Overclocking
Overclocking
Date Issued: 20th Oct 2008

This TekSpek explains why you’d want to overclock your graphics board, the risks in doing so and how you can go about doing it.

Read More

Overclocking
Overclocking
Date Issued: 20th Oct 2008

This TekSpek explains why you’d want to overclock your graphics board, the risks in doing so and how you can go about doing it.

Read More

Overclocking
Overclocking
Date Issued: 20th Oct 2008

This TekSpek explains why you’d want to overclock your graphics board, the risks in doing so and how you can go about doing it.

Read More

Multi-GPUs
Multi-GPUs
Date Issued: 20th Oct 2008

If you’re the least bit interested in graphics cards, we’re sure that you’ve heard the terms SLI and CrossFire bandied about recently. Touted as a means of achieving maximum 3D performance by, effectively, using two or more graphics cards in tandem, multi-GPU technology is here to stay. With that in mind, let’s take a closer look SLI and CrossFire; the two competing multi-GPU solutions from NVIDIA and ATI Technologies, respectively.

Read More

Multi-GPUs
Multi-GPUs
Date Issued: 20th Oct 2008

If you’re the least bit interested in graphics cards, we’re sure that you’ve heard the terms SLI and CrossFire bandied about recently. Touted as a means of achieving maximum 3D performance by, effectively, using two or more graphics cards in tandem, multi-GPU technology is here to stay. With that in mind, let’s take a closer look SLI and CrossFire; the two competing multi-GPU solutions from NVIDIA and ATI Technologies, respectively.

Read More

Multi-GPUs
Multi-GPUs
Date Issued: 20th Oct 2008

If you’re the least bit interested in graphics cards, we’re sure that you’ve heard the terms SLI and CrossFire bandied about recently. Touted as a means of achieving maximum 3D performance by, effectively, using two or more graphics cards in tandem, multi-GPU technology is here to stay. With that in mind, let’s take a closer look SLI and CrossFire; the two competing multi-GPU solutions from NVIDIA and ATI Technologies, respectively.

Read More

Multi-GPUs
Multi-GPUs
Date Issued: 20th Oct 2008

If you’re the least bit interested in graphics cards, we’re sure that you’ve heard the terms SLI and CrossFire bandied about recently. Touted as a means of achieving maximum 3D performance by, effectively, using two or more graphics cards in tandem, multi-GPU technology is here to stay. With that in mind, let’s take a closer look SLI and CrossFire; the two competing multi-GPU solutions from NVIDIA and ATI Technologies, respectively.

Read More

Multi-GPUs
Multi-GPUs
Date Issued: 20th Oct 2008

If you’re the least bit interested in graphics cards, we’re sure that you’ve heard the terms SLI and CrossFire bandied about recently. Touted as a means of achieving maximum 3D performance by, effectively, using two or more graphics cards in tandem, multi-GPU technology is here to stay. With that in mind, let’s take a closer look SLI and CrossFire; the two competing multi-GPU solutions from NVIDIA and ATI Technologies, respectively.

Read More

Multi-GPUs
Multi-GPUs
Date Issued: 20th Oct 2008

If you’re the least bit interested in graphics cards, we’re sure that you’ve heard the terms SLI and CrossFire bandied about recently. Touted as a means of achieving maximum 3D performance by, effectively, using two or more graphics cards in tandem, multi-GPU technology is here to stay. With that in mind, let’s take a closer look SLI and CrossFire; the two competing multi-GPU solutions from NVIDIA and ATI Technologies, respectively.

Read More

Multi-GPUs
Multi-GPUs
Date Issued: 20th Oct 2008

If you’re the least bit interested in graphics cards, we’re sure that you’ve heard the terms SLI and CrossFire bandied about recently. Touted as a means of achieving maximum 3D performance by, effectively, using two or more graphics cards in tandem, multi-GPU technology is here to stay. With that in mind, let’s take a closer look SLI and CrossFire; the two competing multi-GPU solutions from NVIDIA and ATI Technologies, respectively.

Read More

Multi-GPUs
Multi-GPUs
Date Issued: 20th Oct 2008

If you’re the least bit interested in graphics cards, we’re sure that you’ve heard the terms SLI and CrossFire bandied about recently. Touted as a means of achieving maximum 3D performance by, effectively, using two or more graphics cards in tandem, multi-GPU technology is here to stay. With that in mind, let’s take a closer look SLI and CrossFire; the two competing multi-GPU solutions from NVIDIA and ATI Technologies, respectively.

Read More

Multi-GPUs
Multi-GPUs
Date Issued: 20th Oct 2008

If you’re the least bit interested in graphics cards, we’re sure that you’ve heard the terms SLI and CrossFire bandied about recently. Touted as a means of achieving maximum 3D performance by, effectively, using two or more graphics cards in tandem, multi-GPU technology is here to stay. With that in mind, let’s take a closer look SLI and CrossFire; the two competing multi-GPU solutions from NVIDIA and ATI Technologies, respectively.

Read More

Multi-GPUs
Multi-GPUs
Date Issued: 20th Oct 2008

If you’re the least bit interested in graphics cards, we’re sure that you’ve heard the terms SLI and CrossFire bandied about recently. Touted as a means of achieving maximum 3D performance by, effectively, using two or more graphics cards in tandem, multi-GPU technology is here to stay. With that in mind, let’s take a closer look SLI and CrossFire; the two competing multi-GPU solutions from NVIDIA and ATI Technologies, respectively.

Read More

Multi-GPUs
Multi-GPUs
Date Issued: 20th Oct 2008

If you’re the least bit interested in graphics cards, we’re sure that you’ve heard the terms SLI and CrossFire bandied about recently. Touted as a means of achieving maximum 3D performance by, effectively, using two or more graphics cards in tandem, multi-GPU technology is here to stay. With that in mind, let’s take a closer look SLI and CrossFire; the two competing multi-GPU solutions from NVIDIA and ATI Technologies, respectively.

Read More

Multi-GPUs
Multi-GPUs
Date Issued: 20th Oct 2008

If you’re the least bit interested in graphics cards, we’re sure that you’ve heard the terms SLI and CrossFire bandied about recently. Touted as a means of achieving maximum 3D performance by, effectively, using two or more graphics cards in tandem, multi-GPU technology is here to stay. With that in mind, let’s take a closer look SLI and CrossFire; the two competing multi-GPU solutions from NVIDIA and ATI Technologies, respectively.

Read More

Multi-GPUs
Multi-GPUs
Date Issued: 20th Oct 2008

If you’re the least bit interested in graphics cards, we’re sure that you’ve heard the terms SLI and CrossFire bandied about recently. Touted as a means of achieving maximum 3D performance by, effectively, using two or more graphics cards in tandem, multi-GPU technology is here to stay. With that in mind, let’s take a closer look SLI and CrossFire; the two competing multi-GPU solutions from NVIDIA and ATI Technologies, respectively.

Read More

GPU Antialiasing
GPU Antialiasing
Date Issued: 20th Oct 2008

This TekSpek will assume you know the affects of applying a level of anti-aliasing (AA) on your 3D accelerator, be it via the driver control panel or via a control in your game. We assume you know the effect it has on image quality, so you can think about a before and after scenario. So this TekSpek isn’t about explaining what it does as such, although it will, it’s about explaining the how and why.

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GPU Antialiasing
GPU Antialiasing
Date Issued: 20th Oct 2008

This TekSpek will assume you know the affects of applying a level of anti-aliasing (AA) on your 3D accelerator, be it via the driver control panel or via a control in your game. We assume you know the effect it has on image quality, so you can think about a before and after scenario. So this TekSpek isn’t about explaining what it does as such, although it will, it’s about explaining the how and why.

Read More

GPU Antialiasing
GPU Antialiasing
Date Issued: 20th Oct 2008

This TekSpek will assume you know the affects of applying a level of anti-aliasing (AA) on your 3D accelerator, be it via the driver control panel or via a control in your game. We assume you know the effect it has on image quality, so you can think about a before and after scenario. So this TekSpek isn’t about explaining what it does as such, although it will, it’s about explaining the how and why.

Read More

GPU Antialiasing
GPU Antialiasing
Date Issued: 20th Oct 2008

This TekSpek will assume you know the affects of applying a level of anti-aliasing (AA) on your 3D accelerator, be it via the driver control panel or via a control in your game. We assume you know the effect it has on image quality, so you can think about a before and after scenario. So this TekSpek isn’t about explaining what it does as such, although it will, it’s about explaining the how and why.

Read More

GPU Antialiasing
GPU Antialiasing
Date Issued: 20th Oct 2008

This TekSpek will assume you know the affects of applying a level of anti-aliasing (AA) on your 3D accelerator, be it via the driver control panel or via a control in your game. We assume you know the effect it has on image quality, so you can think about a before and after scenario. So this TekSpek isn’t about explaining what it does as such, although it will, it’s about explaining the how and why.

Read More

GPU Antialiasing
GPU Antialiasing
Date Issued: 20th Oct 2008

This TekSpek will assume you know the affects of applying a level of anti-aliasing (AA) on your 3D accelerator, be it via the driver control panel or via a control in your game. We assume you know the effect it has on image quality, so you can think about a before and after scenario. So this TekSpek isn’t about explaining what it does as such, although it will, it’s about explaining the how and why.

Read More

GPU Antialiasing
GPU Antialiasing
Date Issued: 20th Oct 2008

This TekSpek will assume you know the affects of applying a level of anti-aliasing (AA) on your 3D accelerator, be it via the driver control panel or via a control in your game. We assume you know the effect it has on image quality, so you can think about a before and after scenario. So this TekSpek isn’t about explaining what it does as such, although it will, it’s about explaining the how and why.

Read More

GPU Antialiasing
GPU Antialiasing
Date Issued: 20th Oct 2008

This TekSpek will assume you know the affects of applying a level of anti-aliasing (AA) on your 3D accelerator, be it via the driver control panel or via a control in your game. We assume you know the effect it has on image quality, so you can think about a before and after scenario. So this TekSpek isn’t about explaining what it does as such, although it will, it’s about explaining the how and why.

Read More

GPU Antialiasing
GPU Antialiasing
Date Issued: 20th Oct 2008

This TekSpek will assume you know the affects of applying a level of anti-aliasing (AA) on your 3D accelerator, be it via the driver control panel or via a control in your game. We assume you know the effect it has on image quality, so you can think about a before and after scenario. So this TekSpek isn’t about explaining what it does as such, although it will, it’s about explaining the how and why.

Read More

GPU
GPU
Date Issued: 20th Oct 2008

Explaining how a modern GPU works in completeness would take a book. Or two. Per class of chip. Per vendor. They’re extraordinarily complex pieces of engineering and production, and the end result contains more transistors than multiple modern x86 processors.

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GPU
GPU
Date Issued: 20th Oct 2008

Explaining how a modern GPU works in completeness would take a book. Or two. Per class of chip. Per vendor. They’re extraordinarily complex pieces of engineering and production, and the end result contains more transistors than multiple modern x86 processors.

Read More

GPU
GPU
Date Issued: 20th Oct 2008

Explaining how a modern GPU works in completeness would take a book. Or two. Per class of chip. Per vendor. They’re extraordinarily complex pieces of engineering and production, and the end result contains more transistors than multiple modern x86 processors.

Read More

GPU
GPU
Date Issued: 20th Oct 2008

Explaining how a modern GPU works in completeness would take a book. Or two. Per class of chip. Per vendor. They’re extraordinarily complex pieces of engineering and production, and the end result contains more transistors than multiple modern x86 processors.

Read More

GPU
GPU
Date Issued: 20th Oct 2008

Explaining how a modern GPU works in completeness would take a book. Or two. Per class of chip. Per vendor. They’re extraordinarily complex pieces of engineering and production, and the end result contains more transistors than multiple modern x86 processors.

Read More

GPU
GPU
Date Issued: 20th Oct 2008

Explaining how a modern GPU works in completeness would take a book. Or two. Per class of chip. Per vendor. They’re extraordinarily complex pieces of engineering and production, and the end result contains more transistors than multiple modern x86 processors.

Read More

GPU
GPU
Date Issued: 20th Oct 2008

Explaining how a modern GPU works in completeness would take a book. Or two. Per class of chip. Per vendor. They’re extraordinarily complex pieces of engineering and production, and the end result contains more transistors than multiple modern x86 processors.

Read More

DDR / DDR2
DDR / DDR2
Date Issued: 2nd Jul 2008

When looking to upgrade your PC, RAM is one of the first places to look. More RAM reduces the amount the page file is used, speeding up programs and allowing you to run more applications simultaneously

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Updating Drivers
Updating Drivers
Date Issued: 25th Jun 2008

Updating drivers can sometimes be a bit of a gamble. Will the drivers come with an installer? Will you need to uninstall the old drivers first? Many drivers these days do come with an installer, which simplifies the process dramatically.

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Updating Drivers
Updating Drivers
Date Issued: 25th Jun 2008

Updating drivers can sometimes be a bit of a gamble. Will the drivers come with an installer? Will you need to uninstall the old drivers first? Many drivers these days do come with an installer, which simplifies the process dramatically.

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DirectX 10
DirectX 10
Date Issued: 25th Jun 2008

This TekSpek explains DirectX 10, which graphics cards support it, how they work and what the consumer’s choices are.

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DirectX 10
DirectX 10
Date Issued: 25th Jun 2008

This TekSpek explains DirectX 10, which graphics cards support it, how they work and what the consumer’s choices are.

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HDTV 720/1080
HDTV 720/1080
Date Issued: 14th Jun 2008

Whether the broadcasters are going HD or not, TV sets and projectors are arriving thick and fast which claim to support higher resolutions than regular telly. But HDTV is far from just one standard – it incorporates a couple of different resolutions, two different scanning modes, and a number of different frame rates. In this article, we present a guide to what all the terms actually mean.

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HDTV 720/1080
HDTV 720/1080
Date Issued: 14th Jun 2008

Whether the broadcasters are going HD or not, TV sets and projectors are arriving thick and fast which claim to support higher resolutions than regular telly. But HDTV is far from just one standard – it incorporates a couple of different resolutions, two different scanning modes, and a number of different frame rates. In this article, we present a guide to what all the terms actually mean.

Read More

HDTV 720/1080
HDTV 720/1080
Date Issued: 14th Jun 2008

Whether the broadcasters are going HD or not, TV sets and projectors are arriving thick and fast which claim to support higher resolutions than regular telly. But HDTV is far from just one standard – it incorporates a couple of different resolutions, two different scanning modes, and a number of different frame rates. In this article, we present a guide to what all the terms actually mean.

Read More

HDTV
HDTV
Date Issued: 14th Jun 2008

The purpose of this TekSpek is to define what HDTV is, how it will become pervasive in the not-too-distant future, and its relevance to you in 2006.

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DVI/HDMI/HDCP
DVI/HDMI/HDCP
Date Issued: 14th Jun 2008

There’s a lot more to High Definition than just having the ability to run your screen at the right resolution. With more than one type of connection available, and the thorny subject of signal encryption to contend with, just because your monitor and graphics are capable of 1,920 x 1,080 or better does not necessarily mean they will be able to display HDTV in all its glory.

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DVI/HDMI/HDCP
DVI/HDMI/HDCP
Date Issued: 14th Jun 2008

There’s a lot more to High Definition than just having the ability to run your screen at the right resolution. With more than one type of connection available, and the thorny subject of signal encryption to contend with, just because your monitor and graphics are capable of 1,920 x 1,080 or better does not necessarily mean they will be able to display HDTV in all its glory.

Read More

DVI/HDMI/HDCP
DVI/HDMI/HDCP
Date Issued: 14th Jun 2008

There’s a lot more to High Definition than just having the ability to run your screen at the right resolution. With more than one type of connection available, and the thorny subject of signal encryption to contend with, just because your monitor and graphics are capable of 1,920 x 1,080 or better does not necessarily mean they will be able to display HDTV in all its glory.

Read More

DVI/HDMI/HDCP
DVI/HDMI/HDCP
Date Issued: 14th Jun 2008

There’s a lot more to High Definition than just having the ability to run your screen at the right resolution. With more than one type of connection available, and the thorny subject of signal encryption to contend with, just because your monitor and graphics are capable of 1,920 x 1,080 or better does not necessarily mean they will be able to display HDTV in all its glory.

Read More

DVI/HDMI/HDCP
DVI/HDMI/HDCP
Date Issued: 14th Jun 2008

There’s a lot more to High Definition than just having the ability to run your screen at the right resolution. With more than one type of connection available, and the thorny subject of signal encryption to contend with, just because your monitor and graphics are capable of 1,920 x 1,080 or better does not necessarily mean they will be able to display HDTV in all its glory.

Read More

DVI/HDMI/HDCP
DVI/HDMI/HDCP
Date Issued: 14th Jun 2008

There’s a lot more to High Definition than just having the ability to run your screen at the right resolution. With more than one type of connection available, and the thorny subject of signal encryption to contend with, just because your monitor and graphics are capable of 1,920 x 1,080 or better does not necessarily mean they will be able to display HDTV in all its glory.

Read More

DVI/HDMI/HDCP
DVI/HDMI/HDCP
Date Issued: 14th Jun 2008

There’s a lot more to High Definition than just having the ability to run your screen at the right resolution. With more than one type of connection available, and the thorny subject of signal encryption to contend with, just because your monitor and graphics are capable of 1,920 x 1,080 or better does not necessarily mean they will be able to display HDTV in all its glory.

Read More

DVI/HDMI/HDCP
DVI/HDMI/HDCP
Date Issued: 14th Jun 2008

There’s a lot more to High Definition than just having the ability to run your screen at the right resolution. With more than one type of connection available, and the thorny subject of signal encryption to contend with, just because your monitor and graphics are capable of 1,920 x 1,080 or better does not necessarily mean they will be able to display HDTV in all its glory.

Read More

DVI/HDMI/HDCP
DVI/HDMI/HDCP
Date Issued: 14th Jun 2008

There’s a lot more to High Definition than just having the ability to run your screen at the right resolution. With more than one type of connection available, and the thorny subject of signal encryption to contend with, just because your monitor and graphics are capable of 1,920 x 1,080 or better does not necessarily mean they will be able to display HDTV in all its glory.

Read More

DVI/HDMI/HDCP
DVI/HDMI/HDCP
Date Issued: 14th Jun 2008

There’s a lot more to High Definition than just having the ability to run your screen at the right resolution. With more than one type of connection available, and the thorny subject of signal encryption to contend with, just because your monitor and graphics are capable of 1,920 x 1,080 or better does not necessarily mean they will be able to display HDTV in all its glory.

Read More

DVI/HDMI/HDCP
DVI/HDMI/HDCP
Date Issued: 14th Jun 2008

There’s a lot more to High Definition than just having the ability to run your screen at the right resolution. With more than one type of connection available, and the thorny subject of signal encryption to contend with, just because your monitor and graphics are capable of 1,920 x 1,080 or better does not necessarily mean they will be able to display HDTV in all its glory.

Read More

DVI/HDMI/HDCP
DVI/HDMI/HDCP
Date Issued: 14th Jun 2008

There’s a lot more to High Definition than just having the ability to run your screen at the right resolution. With more than one type of connection available, and the thorny subject of signal encryption to contend with, just because your monitor and graphics are capable of 1,920 x 1,080 or better does not necessarily mean they will be able to display HDTV in all its glory.

Read More

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