Port forwarding is a technique you'll need to
use to enable certain services if you're using a router. If you
don't really care how it works, you can skip this section and just
find out how to do it.
First, let's take a look at how your average home router works.
To connect to the Internet, your modem not only needs to establish
a connection with your ISP, it also needs an IP address. This is
a series of numbers in the form 255.255.255.255. Every computer
connected to the Internet has a unique IP address. With a router,
you can connect more than one machine to the Internet. Most home
users will only get one IP address, assigned by their ISP automatically.
That means more than one computer is having to use the same IP,
but as I've just said, each computer must have a unique IP. Stuck?
This is where network address translation (NAT) comes in. Your router
has two network interfaces. One interface connects to the Internet
and has the IP assigned by your ISP. The other interface connects
with the computers on your local area network (LAN) and has an IP
from a range reserved for private use. These private IPs can be
used more than once on LANs across the world because they can't
be used on the Internet. When a computer on the LAN needs to connect
to something over the Internet, it uses the router as the gateway
to the Internet. The router, using NAT, can remember which computer
is requesting what, and forward all the requests to the Internet
using the Internet-side IP. Any data returned is then passed back
to the machine that requested it.
NAT works well for browsing the web, where the computer on the LAN
is always the computer initiating the exchange of data. However,
what if a computer on the Internet wants to initiate a connection.
How does the router know which machine on the LAN to send the request
to? The simple answer is it doesn't; it's impossible for it to tell.
To get around this, we have to tell it what to do.
Let's imagine you're trying to play a game over the Internet that
needs to receive a UDP connection from the other player. UDP connections
aren't initiated, they're just sent in the hope that they'll get
to their destination. So the computer over the Internet sends a
UDP packet to your router, which then doesn't know where to send
it. We are in luck, however, because if we know what port these
UDP packets are sent on, we can tell the router where to forward
them to. By now, a bell should be going off in your head. Ports...
forward... port forwarding!
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